A highly informative tribute to the Supervision
handheld video game system and its games.
a feature of Diskman Presents
www.diskman.com
SYSTEM
  Introduction
  Supervision
  TV-Link
  Scans
  Music
GAMES
  Alien
  Balloon Fight
  Block Buster
  Block Buster / Cross High
  Brain Power
  Bubble World
  Carrier
  Cave Wonders
  Challenger Tank
  Chimera
  Chinese Checkers
  Classic Casino
  Climber
  Cross High
  Crystball
  Dancing Block
  Delta Hero
  Dream World
  Eagle Plan
  Earth Defender
  Fatal Craft
  Final Combat
  Galactic Crusader
  Galaxy Fighter
  Grand Prix
  Happy Pairs
  Happy Race
  Hash Blocks
  Hash Block / Eagle Plan
  Hero Hawk
  Hero Kid
  Honey Bee
  Jacky Lucky
  Jaguar Bomber
  John Adventure
  Journey to the West
  Juggler
  Kabi Island
  Kitchen War
  Kung-Fu Street
  Linear Racing
  Magincross
  Majong
  Matta Blatta
  Olympic Trials
  P-52 Sea Battle
  Pacboy & Mouse
  Pacific Battle
  Penguin Hideout
  Police Bust
  Popo Team
  Pyramid
  Recycle Design
  Scaffolder
  Soccer Champion
  Sonny X'Press
  Space Fighter
  Sssnake
  Super Block
  Super Kong
  Super Pang
  Tasac 2010
  Tennis Pro '92
  Thunder Shooting
  Treasure Hunter
  Untouchable
  Witty Cat

RUMORED GAMES

  Combat
  Devil Paradise
  Happy Flappy
  Jade Legend
  Marpol Brother
  The Kung-Fu Fighter
  Wonder Fish
CLIMBER
©1992 Bon Treasure
Climber    Climber    Climber
I N S T R U C T I O N S
I. GAME DESCRIPTION

       Climbers are always dreaming of climbing the Everest Mount. If you are one of them, you would enjoy this acting and intelligence game which gives you the same feeling as climbing.

II. GETTING STARTED

       When the power is turned on, the logo and the game title screen will be shown respectively. Pressing the START key then will show you the entering stage (Stage One) and the number of lives given. There are altogether fifteen stages in the game and five lives given initially. Press the START key again to start the actual game.

III. HOW TO PLAY

       In this game, snakes, toxic bubbles, little ghost and toxic net are destroyable. Fire and water pool are non-destroyable. The climber will be killed by the objects mentioned above once they collide with each other. In addition, square blocks have no destructive power and some of them can be destroyed.

       Player wins if he can control the climber to reach the flag within three minutes. In order to attain this goal, the climber should for one, destroy or avoid obstacles that are blocking your way. For another, you should make best use of the climbing tools and select the shortest route to reach the flag. You may control the climber to fire or to anchor climbing tools by pressing button B. And you may press button A and button B alternatively to climb up columns of blocks.

IV. SCORING

1. Score 20 for killing a ghost
2. If you can finish the task before the time limit, 50 scores would be awarded for every second left.

V. KEY ASSIGNMENT

       KEYFUNCTION
       STARTStart / Pause the game
       SELECTContinue the game at the current playing level or at stage one
       A-KEYClimber jumps up
       B-KEYFire
       A + LEFTClimber jumps to the left
       A + RIGHT            Climber jumps to the right
       UPClimber fires upward when used with B-key
       DOWNClimber fires downward when used with B-key
       LEFTClimber fires to the left when used with B-key / Climber moves to the left
       RIGHTClimber fires to the right when used with B-key / Climber moves to the right
E N D I N G
Climber    Climber    
“Supervision: handheld of the less fortunate” created by and © Brandon Cobb.