A highly informative tribute to the Supervision
handheld video game system and its games.
a feature of Diskman Presents
www.diskman.com
SYSTEM
  Introduction
  Supervision
  TV-Link
  Scans
  Music
GAMES
  Alien
  Balloon Fight
  Block Buster
  Block Buster / Cross High
  Brain Power
  Bubble World
  Carrier
  Cave Wonders
  Challenger Tank
  Chimera
  Chinese Checkers
  Classic Casino
  Climber
  Cross High
  Crystball
  Dancing Block
  Delta Hero
  Dream World
  Eagle Plan
  Earth Defender
  Fatal Craft
  Final Combat
  Galactic Crusader
  Galaxy Fighter
  Grand Prix
  Happy Pairs
  Happy Race
  Hash Blocks
  Hash Block / Eagle Plan
  Hero Hawk
  Hero Kid
  Honey Bee
  Jacky Lucky
  Jaguar Bomber
  John Adventure
  Journey to the West
  Juggler
  Kabi Island
  Kitchen War
  Kung-Fu Street
  Linear Racing
  Magincross
  Majong
  Matta Blatta
  Olympic Trials
  P-52 Sea Battle
  Pacboy & Mouse
  Pacific Battle
  Penguin Hideout
  Police Bust
  Popo Team
  Pyramid
  Recycle Design
  Scaffolder
  Soccer Champion
  Sonny X'Press
  Space Fighter
  Sssnake
  Super Block
  Super Kong
  Super Pang
  Tasac 2010
  Tennis Pro '92
  Thunder Shooting
  Treasure Hunter
  Untouchable
  Witty Cat

RUMORED GAMES

  Combat
  Devil Paradise
  Happy Flappy
  Jade Legend
  Marpol Brother
  The Kung-Fu Fighter
  Wonder Fish
FINAL COMBAT
©1991, 1992 Sachen
Final Combat    Final Combat    Final Combat
I N S T R U C T I O N S
I. Game Introduction
       Having experienced numerous wars and lost fellows and brothers, Johnson, the only survivor decides to break into the enemy's 8 Command Posts and desperate to fulfil this impossible mission to save his country.

II. Game Description
       When the power is turned on, the SUPERVISION logo is displayed. Then comes the game title screen. Press START on the title screen will display the status screen which gives information on the stage number and the number of tanks. Then the actual game starts, your objective is to destroy the Command Post in each level. Use the direction keys to move your tank and pressing either the A-key or B-key will cause the tank to fire. The Command Posts are well protected and they can only be destroyed when the flashing "GO!" message is displayed on the status line at the bottom of the screen, this happens usually after you have weakens the enemy's defence system considerably. The status line also gives two pieces of information. The upper indicator bar represents the remaining energy of the current tank, this bar will be shorten when the tank is hit. The lower indicator bar represents the remaining time limit required to destroy all 8 Command Posts.

III. Military Posts
       There are two kinds of military posts in this game. They are the command Post and Defense Post. Each stage has one Command Post and many Defense Posts.

Command Post : This post provides a control basis. Each post has a certain quantity of tanks to protect this basis. You have to destroy most of these tanks before you can smash the Command Posts with strong firing.
Defense Post : Most Defense Post are very weak, they can be destroyed easily since they often do not counterpunch. But some posts are able to counter-fire by weapons such as cannon, laser etc.

IV. Time limit and energy
Johnson's task is made more difficult by two constrains elements. The remaining time and energy limits.
Remaining Time : The time starts to count when a game begins. The time indicator shortens as Johnson is busy in his attack. If he is unable to smash all the 8 Command Posts by the time limit, Johnson will lose all his reinforcement and fails to complete his mission.
Remaining Energy : Johnson can only tolerate a limited number of hit by his enemies. When Johnson has no more energy (energy indicator bar reached zero) then he loses defense power and his tank will be destroyed by the enemy.

V. Reinforcement
       Though Johnson is fighting alone, the reinforcement will support him 3 extra tanks. Therefore, if Johnson loses his 4 tanks without damaging all Command Posts then his mission is considered a failure. You can also take a rest or plan your attack in peace by pressing the START key while the game is in session. This will pause the game indefinitely until the START key is pressed again to resume the game.

VI. Game Controls
DIRECTION KEYS : Move your tank in the indicated direction
BUTTON A OR B : Cause tank to fire
START BUTTON : Start / Pause & Resume a game
E N D I N G
Final Combat        
“Supervision: handheld of the less fortunate” created by and © Brandon Cobb.