A highly informative tribute to the Supervision
handheld video game system and its games.
a feature of Diskman Presents
www.diskman.com
SYSTEM
  Introduction
  Supervision
  TV-Link
  Scans
  Music
GAMES
  Alien
  Balloon Fight
  Block Buster
  Block Buster / Cross High
  Brain Power
  Bubble World
  Carrier
  Cave Wonders
  Challenger Tank
  Chimera
  Chinese Checkers
  Classic Casino
  Climber
  Cross High
  Crystball
  Dancing Block
  Delta Hero
  Dream World
  Eagle Plan
  Earth Defender
  Fatal Craft
  Final Combat
  Galactic Crusader
  Galaxy Fighter
  Grand Prix
  Happy Pairs
  Happy Race
  Hash Blocks
  Hash Block / Eagle Plan
  Hero Hawk
  Hero Kid
  Honey Bee
  Jacky Lucky
  Jaguar Bomber
  John Adventure
  Journey to the West
  Juggler
  Kabi Island
  Kitchen War
  Kung-Fu Street
  Linear Racing
  Magincross
  Majong
  Matta Blatta
  Olympic Trials
  P-52 Sea Battle
  Pacboy & Mouse
  Pacific Battle
  Penguin Hideout
  Police Bust
  Popo Team
  Pyramid
  Recycle Design
  Scaffolder
  Soccer Champion
  Sonny X'Press
  Space Fighter
  Sssnake
  Super Block
  Super Kong
  Super Pang
  Tasac 2010
  Tennis Pro '92
  Thunder Shooting
  Treasure Hunter
  Untouchable
  Witty Cat

RUMORED GAMES

  Combat
  Devil Paradise
  Happy Flappy
  Jade Legend
  Marpol Brother
  The Kung-Fu Fighter
  Wonder Fish
DANCING BLOCK
©1992 Sachen
Dancing Block    Dancing Block    Dancing Block
I N S T R U C T I O N S
I. Game Introduction
         There is a GB (Geometric Block) Kingdom at the another end of the universe. One day, the peaceful GB Kingdom is disturbed by the Insect Empire. This poor country is almost totally destroyed. At this desperate moment, Mr. DANCING BLOCK comes out and fight for justice. Keep on, DANCING BLOCK.

II. Game Description
         After the logos, the title screen is displayed during power up, two options can be chosen by using UP/DOWN keys.

         STAGE : Any level can be selected by using A, B keys. A-KEY to increase 1 stage
and B-KEY to decrease 1 stage.

         START : When the indicator is pointing this option,pressing the START key will
start the game at the specific level.

Demonstrations will be given when no key is pressed for sometime.

This game has 50 stages. Each screen contains a number of objects:
Dancing Block, Metal Blocks, Wooden Blocks, Eggs, Insects, Cannons
and Gasoline Tanks.

         Dancing Block : That's Mr Dancing Block, he stands at the bottom left hand corner at
the start of each game stage. Fires can be shot through one of its
surfaces that contains a hole. Use the direction keys to move and rotate
Mr Dancing Block. Press the A-KEY to fire.

         Metal Block : Nothing can pass through this block.

         Wooden Block : Only bullets and fire bombs can break this block.

         Egg : A worm will emerge from this egg and it needs two bullets to kill
this worm.

         Insect : It can be killed by one shot.

         Cannon : Any one of Mr. Dancing Block's surfaces will be able to fire bullets
after the appropriate surface reaches this cannon.

         Gasoline tanks :   Any one of Mr. Dancing Block's surfaces will be able to fire bombs
after the appropriate surface reaches this gasoline tank.
         Mr. Dancing Block should collect all the fruits, cannons and gasoline tanks in order to pass through a stage. He must avoid any contact with the enemies, as this will result in death. On the other hand, you may help Mr Dancing Block by pressing the A-KEY to fire at his enemies. A game is over when the last life of Mr Dancing Block is also lost.
III. Game Controls
         START : Start / Pause & Resume this game
         SELECT :          Not used
         UP : 1. Choose STAGE/START option
2. Mr Dancing Block rotates upwards
         DOWN : 1. Choose STAGE/START option
2. Mr Dancing Block rotates downwards
         LEFT : Mr Dancing Block rotates leftwards
         RIGHT : Mr Dancing block rotates rightwards
         A-KEY : 1. Increase stage number during STAGE option
2. To fire during actual game play
         B-KEY : Decrease stage number during STAGE option
E N D I N G
Dancing Block was not programmed to feature an ending sequence. Stage 50 is the final stage. Once completed, gameplay loops from the beginning.
“Supervision: handheld of the less fortunate” created by and © Brandon Cobb.